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At this level of a client/server implementation, resourcing (managing CPU and network bandwidth) and licensing (enforcing software licensing) come into play. This model of client/server also has huge potential for remote production. The client can be at any publisher, design firm, commercial printing site or prepress house and the servers can be at the same or other locations.
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- Companies:
- Heidelberg
- People:
- Shannon MacLeod
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